Revendreth Watchtower - Work In Progress
I want this structure to be less massive than the castles in Revendreth, and serve as a more precarious, run-down waystation in the woods. Will be pushing this feeling as I progress!

I want this structure to be less massive than the castles in Revendreth, and serve as a more precarious, run-down waystation in the woods. Will be pushing this feeling as I progress!

Paintover of possible composition update. As I finalize textures/add grass, I think I want to knock off the roof and spruce up the foreground with some spooky trees.

Paintover of possible composition update. As I finalize textures/add grass, I think I want to knock off the roof and spruce up the foreground with some spooky trees.

First pass on some alpha textures for the leaves and small branches.

First pass on some alpha textures for the leaves and small branches.

Textures from referencing screenshots in the Shadowlands beta. Especially after seeing Shem Dawson's art blast though, I feel they're starting to get too close to just replicating his existing work so I'll be taking these in a different direction.

Textures from referencing screenshots in the Shadowlands beta. Especially after seeing Shem Dawson's art blast though, I feel they're starting to get too close to just replicating his existing work so I'll be taking these in a different direction.

Some WIP shots of my stylized scene, made in Ashleigh Warner’s CGMA class, Creating Stylized Game Assets. Tons of painting left to do with the textures, and especially after seeing the awesome art blast from the WoW team, I plan to change things up a bit to put my own unique spin on Revendreth. With all the wonderful feedback from Ashleigh and classmates, I will be continuing to polish through January!